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Virtual Reality
Part one of term paper
, is a computer-generated, multi-sensory human interface to computers. extends beyond the capability of typical workstation graphics in two ways. First, through the use of tracking sensors, the computer knows precisely the location and angle of the user's head, which enables the graphics scene to be generated in the correct perspective for e ...
Part two of term paper ... navigation in three dimensions. (Gump)
Scene complexity is determined by the computer system's capability to display a great number of shaded, lighted, textured, and occluded polygons necessary to visually describe the many objects in the scene. Change to the scene is governed by the computer simulation program or database driving the creation of the scene. Thus the visual quality of a VR experience is dependent on the speed of both the graphics-rendering hardware/software and the computer system i ...
Word count: 1559 | Approximate pages: 6
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